The software’s ray tracing core has also been updated, with general ray traced renders now “up to 1.5x faster”, and larger speed boosts when rendering hair and volumes with multiple scattering. Other major changes include a new USD exporter, new set dressing tools, a new Arnold-compatible standard material, and a ‘revolutionary’ new lighting engine, enabling any scene geometry to be used as a light. The update introduces a new unified architecture for the two versions of the software, making structural improvements developed for the high-performance edition, Clarisse Builder, available in Clarisse iFX. Isotropix has released Clarisse 5.0, a major update to its layout, lighting and rendering software. Posted by Jim Thacker Isotropix ships Clarisse 5.0
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